Konomondo is edventure Studios’ learning world

The world of Konomondo

A mathemagical world of knowledge and stories.

In the knowledge garden, characters help, ask questions and turn mathematics into a shared adventure.

Your first companions

Wise, kind and occasionally a little clumsy.

Axiomlotl
Faithful companion

Axiomlotl

Axiomlotl is a clumsy but faithful and trustworthy companion. He is fascinated by a fundamental understanding of the nature of mathematics, is remarkably smart and supports you at every step. Wherever you go in Konomondo, he never leaves your side.

Haku
Wise gardener

Haku

Haku is an old and wise man who knows a great deal about life and gardening. Over his long life he has taught many students. He listens, encourages and helps you continue even when something does not work straight away.

Temporary character artwork — Haku's final animation will follow.

Biome and plants

A garden where mathematical knowledge visibly grows.

Each area of Konomondo forms its own biome. Mathemagical plants represent topics and skills: the more regularly you practise and the stronger your knowledge becomes, the more the plants develop and the richer your garden grows.

Mathemagical knowledge garden

A growing story

Every new topic reveals another part of Konomondo.

The story grows with the game. New plants, animals and residents offer quests, explain connections and show that knowledge does not grow in isolation but as part of a living, connected world.

In development
  • Character-led learning quests
  • Pets as learning companions
  • New areas and mathemagical plants

Explore it yourself

Begin your own adventure.

Gameplay